package trungnt.wipeoff.model;

import com.badlogic.gdx.scenes.scene2d.Stage;

public class MyStage extends Stage {
	@Override
	public boolean touchDown(int x, int y, int pointer, int button) {
		return super.touchDown(x, y, pointer, button);
		// return false;
	}

	@Override
	public boolean touchUp(int x, int y, int pointer, int button) {
		return super.touchUp(x, y, pointer, button);
		// return false;
	}

	@Override
	public boolean touchDragged(int x, int y, int pointer) {
		return super.touchDragged(x, y, pointer);
	}
}
